Jam #71
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2024/07/71-unintended-consequences.png?fit=2700%2C770&ssl=1)
Wildcards
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2024/07/71-All-Cards.png?fit=800%2C357&ssl=1)
Wildcards are an optional limitation to add a unique challenge in addition to the theme.
Pick one, none, or all; it’s up to you! Ignoring wildcards entirely will not incur a deduction in judging.
Jam ends in
Godot Wild Jam occurs on the second Friday of every month for nine days!
Last Jam Winner
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2024/06/run-piggy-run-pic.jpg?fit=1280%2C720&ssl=1)
Run Piggy Run
“El Cerdito Encebado” is a traditional game that consists of catching a little pig dipped in oil or butter, and whoever manages to catch it
Godot engine + GWJ Pride Mini-Jam
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2024/06/Support.png?fit=2700%2C770&ssl=1)
Wildcards
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2024/06/Pride-All-Cards.png?fit=800%2C357&ssl=1)
Wildcards are an optional limitation to add a unique challenge in addition to the theme.
Pick one, none, or all; it’s up to you! Ignoring wildcards entirely will not incur a deduction in judging.
Wild and Proud ends in
This mini-jam is a collaboration between the Godot Engine and Godot Wild Jam. It's an unranked jam with an opportunity to highlight and promote LGBTQIA+ games made by LGBTQIA+ developers and allies.
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2024/06/Itch-Pride-cover-5.png?fit=630%2C500&ssl=1)
How does our jam work?
Phase 1 - DISCORD CHANNELS OPEN
Starts 1 week before Jam kickoff
- Discord members suggest theme and wildcard ideas by using The Wildling bot
- Find team members in #team-up channel
Phase 2 - DISCORD CHANNELS CLOSE
Closes 1 day before Jam kickoff
- Theme and Wildcard suggestions close; Voting continues
- GWJ Team reviews suggestions and selects theme and wildcards
Phase 3 - THEME ANNOUNCED
Starts on the 2nd Friday of every month at 4 PM (in New York City)
- The Theme and Wildcards are announced on the Discord, itch.io, and GWJ socials
Phase 4 - JAM & PLAYTEST
Lasts for 9 full days
- Share works in progress in our Discord and online using #godotwildjam
- Export and play-test your game
- Upload your game to itch.io and submit to current itch.io jam page (Join the Jam button above)
Phase 5 - SUBMISSION FIXES
Lasts for 1 hour after the jam ends
- Game breaking bugs can be fixed
- Missing submissions can be added
- Support tickets must be submitted in our Discord, in the FAQ and Support Channel!
Phase 6 - VOTING
Lasts for 1 week
- Only participants can vote on entries
- Voting ends and winner is announced
News & Events
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2024/05/malvestida-FfbVFLAVscw-unsplash.jpg?fit=300%2C169&ssl=1)
Play-testing and Bug-fix Tickets
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2023/09/hoodie-featured-img.jpg?fit=300%2C169&ssl=1)
GWJ Store Soft Launch! …For real, for real.
![](https://i0.wp.com/godotwildjam.com/wp-content/uploads/2022/07/Godot-contrib-featured-new.jpg?fit=300%2C169&ssl=1)
Are you a Godot Contributor?
Frequently Asked Questions
When is the jam?
The jam always starts on the second Friday of the month, at 4 PM in New York City
Do I have to do everything myself?
Not at all! If you want to use public domain art/sounds or the like, that’s entirely fine. And we encourage jammers to team up, too!
Can I use stuff I’ve already made?
To an extent.
The spirit of the jam is that you make something new, not rejig an existing game to fit the criteria.
Can I update the game during the voting period?
No, unless it is a severely game breaking bug.
If this is the case, please contact the organizers on Discord; they will review on a case by case basis.
Please playtest your game both in engine and as an export on your itch.io game page!