The age of causality is ended. Across the land, the triumphs and tragedies of all, mighty and meagre, are determined by the roll of the dice. One moment, a novice thief might pick the world’s most sophisticated lock with an old twig; the next, a beloved king might roll a critical failure on dexterity while attending a banquet, with spectacular results.
A Dragon for the King
The King has given you a quest: to slay the evil dragon at the edge of the world! You are beyond honored. However, when you