Previous Themes
Below is our complete list of all previous Themes and Wildcards for Godot Wild Jam.
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Jam# | Theme | Wildcard_1 | Wildcard_2 | Wildcard_3 | Extra |
---|---|---|---|---|---|
1 | Evolution | ||||
2 | Hidden Within | ||||
3 | Pick Your Poison | ||||
4 | The 12 Levels of Christmas, Lose to Win, Surprise!, Change a World, Accessibility: Games for the blind or color blind, Cats, Christmas Sucks, Delivery, Automation, Destruction/Reconstruction (Chose One) | ||||
5 | Natural Disaster or One Control (Pick one) | ||||
6 | Out of Place Cacti (Any combination of the phrase) | ||||
7 | Possession | ||||
8 | Black Hole | ||||
9 | Underworld | ||||
10 | Glitch | ||||
11 | Parallel Dimensions | ||||
12 | Chain • Destruction • Harvest (Pick two or more) | ||||
13 | Merge | ||||
14 | Shadows (First Jam with Wild Cards) | Palette Limiter Use no more than Four colors in your game | What the Cluck?! include at least one chicken-related sound effect in your game | Trick or Treat Make your game spooky (or spoopy) | |
15 | Floating Islands | Copy that Floppy! Include a floppy disk somewhere in your game | Wing it! Randomly/ procedurally generate part of your game | Phantom Sequel Make your game as though it's the sequel to a game that doesn't exist | |
16 | Short on Time | Flurries Include a particle system in your game | Vox Actors Include voice acting in your game | Jingle Bells Include bells in your game's soundtrack | |
17 | Second Chances | Lookin' Good! Implement some form of character customization | Clockwork Have your game use real-world time in some way | Agreeable Implement some form of multiplayer in your game | |
18 | Plague | 80's Baby! Recreate the visual style of 1980s media | Take a Chance on Me Create a system of chance in your game | I Wish it Would Rain Implement weather effects of some kind in your game | Willowcard Include Willowblade in your game |
19 | Discovery | Non-verbal Use Non-verbal communication in your game | For All Include accessibility features in your game | BOOM! Feature destructible environments in your game | |
20 | Every End is a Beginning | Egg Hunt Hide secrets in your game | Pacifist Make your game involve no death or injury | Dad Joke Tell a really bad joke in your game | |
21 | Connection | Move it! Make your game fun to speedrun | Juice it! Mark your game juicy | Two Butons Make your game playable with just two buttons | |
22 | Revolution | Make it Up! Use procedural generation in your game | Another's Shoes have your game feature multiple protagonists | Who are You? Feature NPCs you can interact with in your game | |
23 | Tiny World | Wherefor Art Thou? Let the player name the protagoinst | Dig it! Feature destructible terrain in your game | Seamless Make your title screen be part of the game itself | |
24 | Family | Pet the Dog Include a dog that the player can pet | Secret Passage Include a hidden shortcut somewhere in your game | Quip it Good Have a snarky narrator in your game | Watchmaker include the passage of time in your game |
25 | Change Yourself, Change the World | HUD-less Don't use a HUD: Have all the information be in the game world | Traditionalist Use (or imitate) traditional art styles in your game | Forbidden Fruit Put something in your game that the player is forbidden | |
26 | Bread, Spooky, Prehistoric Choose one, two or all three! | Hey! Listen! Feature a companion character in your game | Cheater! Put cheat codes in your game | Delightfully Mundane Put something fun and trivial in your game | |
27 | Books* | Tamer Make a game where you can turn enemies into friends | Stay Awhile Create a rich backstory for your game | Dramatis Non Persona Make a character out of an inanimate object | |
28 | Egg | Bamboozled Trick the player with a false start, end, or game over screen | Two Heads Have co-op mechanics in your game | D.I.Y. Add a crafting system to your game | |
29 | Nomad | Educational Make your game educational in some form | Don't Go Alone Feature a companion or pet in your game | Better, Faster, Stronger Have acquirable upgrades in your game | |
30 | HeartBeat | See No Evil Make a game without visuals | Flattery Have the player believe they're doing great even though they don't | Arcade Add a playable game inside your game | |
31 | Something's Missing | Oregano Add oregano to your game. Everything is better with oregano | You Wot M8? Ignore the theme completely | Duck, Duck, Moose Have one object in your game that is of an entirely different art style | |
32 | Seven | Good Things Come to Those Who Wait Player standing idle helps their progression | Dare to Fail failure is just another path to victory | Roll a D20 Include some RPG mechanics in your game | |
33 | You aren't the hero | Fully Immersed Make your menus and UI be part of the game world | Transmutation You can't kill enemies only change them | Getting Rich Include a form of currency in your game | |
34 | Space | What's Up Doc? Add some carrots in your game (Health, Power-up, Ammo, etc.) | Game Time Player's real-world time affects something in the game world | No Place Like Home Include a home/hub area, level, or world in your game | |
35 | Lost Tech | Tradeoff You can negatively impact yourself to gain an advantage | Unreliable Narrator Include a narrator or guide who provides unreliable advice for the player | Redacted Include ____ __ in your game | |
36 | Uncontrollable Growth | Physician, Heal Thyself Implement a Clever health system in your game | Now you see me, now you don't Include hidden / camouflaged Elements | Competitive Spirit Allow for some Competition | |
37 | Inside the Machine | Time Dilation Manipulate the flow of time in your game | Hidden Tutorial Subtly teach game mechanics without an explicit tutorial | Forbidden Palace Where those inside can't go out & those outside can't go in by normal means | |
38 | Solarpunk | Spoopy Make a cute, comical, or silly Horror game | Who even reads? Don’t include any text in your game | Behold! Move the camera to something significant | |
39 | Inversion | Prithee, Speak! Have a system for talking to NPCs in your game | Kids These Days Have a character complain about everything the player does | Mobile Friendly Make sure your HTML5 build can be played from a touch screen | |
40 | Cozy | SEGAAAAA Have a splash-screen intro with an audio jingle and logo | New Game+ Add content that's only accessible after winning at least once | Overworked Your characters are not machines and need occasional breaks | |
41 | Ocean | Sound of Y'all All sounds in-game are made with your mouth(s) | Fishy Business Include a fishing mini-game | It's Treeson Then Include your favorite quote or Pun in game | |
42 | Ancient | Heavy Lies the Crown... Make the Player face an uncomfortable decision! | Gotta Go Fast Include a Speedrun timer | Mom, I'm on TV! Shoehorn in developer cameos | |
43 | Combine | Click me! Make something unexpectedly clickable | The More the Merrier Control more than one character | Roll with it Add an element of bad luck for the player | |
44 | Fragile | No Health Bar Add a Health System that's Not a UI Element | Boss Theme Intensifies Add Music that Reacts to Gameplay Intensity | Level Menu The Main Menu is also a Playable Level | |
45 | Underground | Breathtaking Include a Scenic View | Next! Have Your Character Change Visually After Death | Deal with the Devil Make a Trade that You'll Regret | |
46 | Orb | I Feel Small Make enemies much larger than the player | Fear of the Dark Make someone (or something) follow the player | Non-Euclidean Have a map that is impossible in the real world | |
47 | Symmetry | Unusual Look Use a weird art style in your game | Not twice Repeated mistakes cost more... | Inventory Limited Choose carefully what to keep | |
48 | Moon | Naptime Include the ability to rest in your game | Not another platformer Don't allow the player to jump | Been here before... Force the player to return to a previous zone | |
49 | Unstable | Overgrown Have part of your game overgrown by plants | Colossal Creature include a massive living thing in your game | A Blast from the Pastel Use a pastel color palette | |
50 | Ritual | Animism Give Life to Something Ordinarily Inanimate | Superstitious Add Elements of Superstition in your game | Stay in the Light/Dark You are Safe When in Light/Dark Areas | |
51 | Upgrades | Boom Goes the Dynamite Have some sort of explosion in game | Fury of the Storm Add weather related hazards | Bread Include bread as a vital part of your game | |
52 | Ghosts | We Got a Deal! Have a trade mechanic in your game | Take It Easy Have multiple difficulty levels in your game | Guiding Light Find your way in the dark | |
53 | Assembly Required | Four Color Limit Limit your palette to four colors | Wait, what? Include a plot twist in your story | Thermometer Use temperature as a Game mechanic | |
54 | Curses | Crumbling Location This place is falling apart, too bad you're in it | Faustian Bargain Make a deal with the devil | Do It For Me Use procedural generation | |
55 | Dreams | Disassemble Instead of lives, player loses parts | A Fork in the Road Have different paths or endings | Kaboom! Just pack your game full of explosions | |
56 | Monster | Collect ‘em All Include multiple Collectables | Thy Visage Allow character customization | Exposure Add environmental hazards of some kind | |
57 | Forgotten Knowledge | Navigator Include a map in your game | Checkpoint Save the player's progress for them | Under pressure Include some kind of pressure (time, mental, etc) | |
58 | Rain or Shrine | Textless Don't use any text anywhere in your game | Windy Wind is a part of gameplay | Mythical Mashup Combine different mythologies or folklore | |
59 | Train | Spit that out Have a consumable that can be eaten but really shouldn't | Find the frog Hide a frog somewhere in your game | And my Axe! Have a companion that follows and assists | |
60 | Malfunction | Uno Reverse any of the game's rules at any time | Mobius loop your game starts and ends at the same point | One Moment Have a bench to sit on and relax | |
61 | Ascension | Naturalist Control the environment instead of a character | Diplomatic Achieve goals without killing | Icarus Have a great power that can lead to doom | C SHARP Create your game in C# |